
Project Overview
Project Overview: My goal for the project was to create a nice, inviting room that had multiple sources of light with correct reflections, shadows, and so on. I started learning the techniques I needed through tutorials online. I then applied what I learned to create my final project.
What I Did: All lighting All material mapping Renders Wall light fixture Assemble room and window What Other People Did: Sofas, chairs, table, side table, hanging light model (turbosquid) Textures from 3ds max Outside image from google Software Tools: 3ds Max 2009, Macomedia Fireworks 8, Macromedia Dreamweaver
Final Image Render Time: About 10 hours
System Specs: 2.13Ghz Intel Core2 CPU, 1 GB RAM, 256MB ATI Radeon X1300PRO video card
Project Timeline:
Activities and Accomplishments |
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| WEEK 1 |
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| WEEK 2 | Start working on tutorials and lighting techniques | |
| WEEK 3 | Continue tutorials | |
| WEEK 4 |
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| WEEK 5 | Work on lighting in the scene and the reflections it creates off of the environment. Build a set. | |
| WEEK 6 |
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| WEEK 7 |
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| WEEK 8 | Render graphics and video, create project website |
My thoughts on this project :
Creating this room was one of the hardest learning experiences that I have had in 3d design so far. I had originally planned on creating 3 rooms but that fell through for several reasons. The other 2 rooms are not uploaded at the moment but I do plan to get to them and upload some renders at a later date. I also really learned not to bite off to much work at once. This project really taught me to manage my time better and not get stuck on little things.